OUR ROOMS
AGENT Z.E.N.
Intermediate/advanced spy adventure
Bonus puzzles for extra challenge
2-8 Participants
Your mentor Agent Z.E.N. has disappeared while working on a high level mission. You and your fellow new recruits must use the skills he taught you to find the thumb drive holding the top secret data before it falls into the wrong hands.
If you're skilled enough, you might have time to solve other cases ZEN was working on and really prove you're worth as a secret agent. Unless you get caught!
THE INHERITANCE
Will you prove worthy?
An intermediate challenge
2-8 Participants
The envelope is as worn-out as the aged lawyer who hands it to you. Inside is a will and testament, bequeathing you the entire estate…of a relative whose name you do not recognize. The will stipulates that you must go immediately to the house of the deceased, but gives no other details.
An unknown relative, an unspecified inheritance, and an unexplained urgency. What could go wrong?
THE VAULT
In the dark with flashlights!
An intermediate challenge
2-10 Participants (suggest 5+)
Your team of professional thieves has taken on some risky jobs, but this one will push you to the limit. You've been tipped off that a local crime boss has a priceless artifact locked in a vault at a nearby factory. You’ll only have a one hour window to break in and escape with the item. Oh, and if you get caught, you won’t end up in prison, you’ll end up in the morgue.
THE SORCERERS CURSE
Travel back in time to save the world!
An advanced challenge room
2-6 Participants
Assembled to investigate a mysterious portal, you will embark on a perilous journey back in time to a realm of dark magic. Can you find the Sorcerer’s lair quickly enough to stop him from completing his spell of destruction?
THE CELLAR II: Saul's Revenge
Even scarier than the original!
An advanced challenge room
2-10 Participants (suggest 5+)
You escaped Saul’s dungeon and he was reportedly killed in a confrontation with the Sheriff. The neighborhood seemed safe again...until the recent disappearances. Is “The Butcher” still alive? Do you dare return to his bloody basement for the answer?
*this room is not recommended for beginners, small groups, nor those with faint of heart.
SPACE PIRATES
An immersive Sci-fi heist!
2-6 participants
Intermediate challenge where you chose the ending
It is the year 2210. You’ve fallen on hard times and taken a job on a salvage ship cruising space for nefarious reasons. You’re tasked with boarding a disabled transport suspected to have valuable alien tech in its hold. Secure this tech without the ship's defenses going into self-destruct mode. You are considered…expendable.